

| . |
Flying
Armor
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A sinister cape-clad figure
that hovers in the air. It twirls is psychically controlled swords and
commands them to fire themselves in the hero's direction
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| . |
Balore
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A gigantic demon with a fear-inducing
gaze. It viciously swings its fist in an attempt to crush the hero;
also, it can fire from its eyes a devastating expanding laser
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| . |
Malphas
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Vulture-like man-beast that
summons ravens to scatter all around or fly forward in a
swooping motion; afterwards, it'll fire a six-eight-directional pointed-feather attack |
| . |
Dmitrii
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. |
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A Dark Lord candidate who
can learn the abilities of others. He'll cleverly dodge attacks and
return fire using whatever Bullet Soul you last used
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| . |
Dario
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. |
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A flame-powered Dark Lord
candidate. While teleporting, he tosses fire on the ground, causing
flames to wave along the ground, and commands three flame pillars to
rise up
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| . |
Puppet
Master
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The cursed king of dolls
and controller of dimensions. It summons possessed dolls to
crowd the area while using magic to replace with Soma puppets placed in spiky tombs |
| . |
Rahab
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A monster that dominates
the sea. It jumps out from the water a diving drill attack,
to spit water-blasts, or to freeze the air and thus cause icicles to rain down |
| . |
Gergoth
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An evil and demented beast
that stomps and dives about its chamber. It fires from its
jaws, in a semicircle, a large crippling beam; also, it expels poison mist from its wounds |
| . |
Zephyr
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A demon with mastery over
time. It throws daggers, executes wall-bouncing divebombs,
and uses its claws to deliver long-sweeping slashes--this, also, after stopping time |
| . |
Bat
Company
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A group of bats that thinks
and acts as one. They use their mass to crowd the hero and
swarm him for repeated damage; otherwise, they can release a storm of sonic rings |
| . |
Paranoia
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A foul fiend that rests in
mirrors. After dancing about with pirouette-like movements,
it escapes into and fires out from one of four mirrors as a rebounding laser |
| . |
Aguni
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The embodiment of fire charges
down from above and causes flames to wave along the
ground; it spits out smaller walls of flames; and it slams down its palms in succession |
| . |
Death
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Death attacks with its scythe,
a sickle spreadshot, and an illusion spell; form two conjures skulls,
tears away with its scythe, and it has its weapon twirl around the room
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| . |
Abaddon
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The master of pestilent locusts
from the deep abyss of the underworld. It uses its cane to
direct clouds of locusts, commanding them to fly in at semi- and half-circle formations |
| . |
Menace
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This first form remains stationary.
Its head emits poison steam and giant series
of blades stab down from its middle portion |
| . |
Menace
(Phase 2)
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. |
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This giant lumbers back and
forth and intermittently throws kicks and punches. Also, it releases
floating snap-jaws. Its cranial- and knee-embedded faces must be destroyed
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