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Technical Specs

CPU:  

Hitachi SH-4
200MHz clock rate
360 MIPS (millions of instructions per second)
1.4 GigaFLOPS (floating-point operations per second)
128-bit 3D calculations
64-bit data bus
800+ MBytes/second bus bandwidth

Graphics Core:  

NEC PowerVRSG
3 million polygons/second peak rendering rate
Perspective-Correct Texture Mapping
Point, Bilinear, Trilinear and Anisotropic Mip-map filtering
Gouraud shading 32-bit z-buffer
Colored light sourcing
Full scene anti-aliasing
Hardware-based Fog
Bump mapping
24-bit color
Hardware-based texture compression
Shadow and Light volumes
Super sampling

Memory:  

16 MB main RAM
8 MB video RAM
2 MB sound RAM

Resolution:  

640x448.

Colors:  

16.7 million

Sound:  

Yamaha Audio Core
32-bit RISC CPU
DSP for real-time effects
64 sound channels
Full 3D sound support
Hardware-based audio compression

Dreamcast Control Pad:  

Digital and analog directional controls
Dual analog triggers
Virtual Memory System data save unit

Expansion Options:  

Modem: 33.6kb per second transfer rate (56kb in U.S.)
Upgradable

Operating System:  

Customized Microsoft Windows CE and Sega operating system

Media:  

GD-ROM (GigaByte Disk-ROM) Drive - Maximum speed 12X
1.2 GigaByte capacity

Console Dimensions:  

7 7/16" X 7 11/16" X 3" , 190 mm (W) x 195 mm (H) x 78 mm (D)
Weight: 4.4 pounds, 2.0 kg

Release Date:  

November 20, 1998 (Japan), September 1999 (USA)

System Notes/History

None at this time.

Related Links
Sega Dreamcast Scans

Photo contributed by Aaron Mims.