Japanese Logo
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General
Information
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Date Released: 1993 | Heroes: Richter Belmont and Maria Renard | |||
Stage Number: 12 | Size: 390MB | |||
Original
System(s)
PC-Engine: Turbo Duo (Japan only) |
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..................... ......Alternate
Names/Systems
(1) Also known as Akumajou Dracula X: Chi no Rondo -- translation: Demon Castle Dracula X: Circle of Blood (2) Sony PSP: The localized port is titled Castlevania: Rondo of Blood |
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Ported
To
Sony PSP |
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Re-release Information 2007: Re-released
as Castlevania: The Dracula X Chronicles
for the PlayStation Portable; though remade using a 2.5D presentation,
the original version is featured as an extra |
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Manual Story Description N/A (click "manual scan" at page's bottom) |
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Objective/Overview Much to the dismay of the series' diehard fanbase, Dracula X: Rondo of Blood (translation: Dracula X: Circle of Blood) never made it to NEC's American 16-bit console, the Turbo Grafx CD, due to the system's slow death in what was an already stacked marketplace. While the game is widely regarded as one of the series' strongest pillars, it appeared until the announcement of The Dracula X Chronicles that Rondo would ever see re-release due to confusing legal issues combined with a modern climate where classic gaming is often frowned upon by even console suppliers, which is really a shame considering the game's influence. Its stage-by-stage style of play is derived chiefly from Dracula's Curse (and even Vampire Killer in terms of design) though more compressed: That is, with all things being equal, there are two possible paths you can travel to reach the final stage for the battle with Count Dracula. There's a "regular" path and an "alternate" path starting after stage one, in either case a four-stage chain that leads to stage six, where it becomes strictly linear. You're not confined to a given path because you can break the chain and switch the current path at any time by finding (or not finding) alternate exits and passageways that lead to regular or alternate bosses. Also of note is that you can rescue Maria very early on, which will unlock the young Renard as a playable character who can then partake in this mission in her own way. Though, Richter and Maria cannot be used in tandem--at least not in the first run-through. The two characters will have to utilize their distinct abilities if they hope to survive. Richter is the more typical Belmont, commanding the famous whip and sub-weapons, while Maria supplies a rather unique experience with her fancy moves and animal attacks. Each of the two has his or her own ending sequence after the defeat of Dracula, and when the mission's complete, you can go back and use both to achieve a 100% completion rate by unlocking all of the stages and by saving all of the missing women. Click on "review" at the bottom of the page for more information. |
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Port
Differences Sony PSP: Disappointing to some is that the PSP version of Rondo, as unlocked through the playing of The Dracula X Chronicles, is not a fully faithful port. You'll first notice this when the title screen pops up and you're greeted by new voice acting (German, still, but now featuring English subtitles), a localized logo (Castlevania: Rondo of Blood), and two start-screen options--the new addition a "Quit" option that returns you to Dracula X Chronicles' title screen. The menus, too, have been redone in English, and the cut-scenes' voice acting has been re-recorded to match those found in the remade Rondo and the tweaked Symphony of the Night, which have also been re-acted by the very same voice talent. Richter and Maria's voice samples have been changed to English to reflect this; too, some enemy cries and sound effects have been swapped for newer samples. The in-game start menu has been changed and now includes the option "Quick Save," which allows you to save your progress at any time and resume right from the very same position upon continuing. One glaring change is faulty sound emulation, which results in stage themes ending and restarting rather than looping plus cut-scenes that don't synch with either the music or voice acting. Nintendo Wii: The Virtual Console's emulation of the original title is perfect, but its intro has for some reason seen a change. That is, the original voice actor has been replaced with another--the fellow who provided the German voice-over for the PSP remake. While it's just a simple swapping of tracks, it does prevent the final package from being wholly faithful. For now, we can only guess that there was some type of agreement with the original voice actor that prohibits the use of his work outside of Japan. |
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Soundtrack and Credits Soundtrack Links |
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Other Characters Lesser Enemies:
Skeleton, Ape Skeleton, Zombie,
Vampire Bat, Fishman, Medusa Head, Flea Men, Skeledragon, Blood Skeleton,
Ghost, Black Crow, Pillar of Bones, Axe Knight, Axe Lord, Floating Eye,
Panther Skeleton, Spear Guard, Giant Rock Fighter, Mace Knight, Sword
Lord, Wereskeleton, Behemoth, Paranthropus, Water Skull, Mad Frog, Mud
Man, Spider, Gargoyle, Harpy, Yellow Medusa Head, Flea Rider, Three-Eyed
Skull, Bone Archer, Blade Master, Phantom Skull, Spine, Flail Guard,
Giant Fleaman, Bone Musket, Spinning Picture, Spectral Sword, Ectoplasm,
Stone Rose, Blade Skeleton, Armor Lord, Grave Keeper, Bone Halberd,
Hawk, Tombstone, Zombie Hands and Cyclops Worker |
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Character Lists |
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. | . | . |
Main Arsenal
Hero
Image
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Statistics
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Full Name: Richter Belmont | ||
Main Weapon: Vampire Killer Whip | ||
Weapon Power-Up: Flame Whip | ||
Alternate Weapons: None | ||
Sub-Weapon Power-Up: Can item-crash all mystic weapons | ||
Special Abilities: Can backflip | ||
Armor: None |
Limitations: Richter is more or less a standard Belmont. He's quick and agile, and his jumps can be controlled very well. Even then, he leaps so gracefully that it's often difficult to pinpoint where he's going to land. Though, he's very under control: Mainly, he can jump onto and off of stairs at will without a problem. Weapon-wise, Richter controls traditionally: He can only swing the whip in two directions, and it can't be powered up past its initial chain whip form (except for the temporary flame blast). Also, by quickly tapping forward twice after a whip stroke, Richter can add some length to the attack. Richter makes up for any deficiencies with his item-crashing ability; using this ability, Richter can add super power to his sub-weapons (at the cost of hearts) to take down stronger enemies in seconds. Finally, Richter has available a backflip maneuver, which is useful when attempting to escape from in-close combat and incoming projectiles. |
Hero
Image
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Statistics
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Full Name: Maria Renard | ||
Main Weapon: Birds | ||
Weapon Power-Up: None | ||
Alternate Weapons: None | ||
Sub-Weapon Power-Up: Can item-crash animal friends and magic book | ||
Special Abilities: Can double-jump, crawl and somersault quickly; she can also project forward an image of herself | ||
Armor: None |
Limitations: Maria is a bit faster than Richter but not as tough physically. Because of this trait, Maria takes excessive damage for enemy contact. Beyond this point of concern, it's all positive for the young Maria: She can double-jump, to reach high-up platforms and item-holders, and to sky over most ground-based enemies. She can also crawl quickly and somersault forward in a blaze, speeding over collapsing bridges and squeezing through the narrowest of passages all the same. Her main weapon of choice is her bird attack, wherein she can throw forward doves, two at a time, which are surprisingly destructive. While most of her sub-weapon-like animal friends are nothing special, they at least offer variety of attack; though, the item-crashes therein, especially the dragon, can be insanely powerful. To cement her superiority, she can use a projection spell to surprise enemies and attack without even approaching them. |
Weapon
Name
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Weapon
Image
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Description
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Vampire
Killer
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Steel-enhanced
family-created whip
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Flame
Whip
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Whip
becomes enflamed shortly when item-crash button is hit
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Dove
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Small short-range-flying
doves that can attack in twos
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Magical
Items
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Item Name
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Image
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Found In
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Usage
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Heart
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Candle, Structure,
Enemy
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Powers Mystic Weapons
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Big Heart
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Candle, Structure,
Enemy
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Powers Mystic Weapons
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Giant Heart
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Hidden On Stage
3'
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Powers Mystic Weapons
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Invisibility Potion
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Candle, Structure,
Enemy
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Renders You Invincible
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Rosary
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Candle, Structure,
Enemy
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Clears Screen of
All Enemies
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Key
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Candle
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Opens Locked Doors
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Money Bag
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Candle, Enemy
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Adds to Point Total/Currency
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Pot Roast
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Wall
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Richter Energy Restore
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Giant Roast
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Wall
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Richter Energy Restore
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Rotting Roast
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Wall
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Richter Energy Restore
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Cake Slice
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Wall
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Maria Energy Restore
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Giant Cake
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Wall
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Maria Energy Restore
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Cheese
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Wall
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Maria Energy Restore
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Burger
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Wall
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Maria Energy Restore
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Lollipop
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Wall
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Maria Energy Restore
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Sushi
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Wall
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Maria Energy Restore
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Pudding
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Wall
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Maria Energy Restore
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Miso Soup
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Wall
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Maria Energy Restore
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Ice Cream
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Wall
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Maria Energy Restore
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Star
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Wall
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Maria Energy Restore
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Parfait
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Wall
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Maria Energy Restore
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One-Up
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Wall
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Adds
One Life to Your Stock
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Richter Doll
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Wall
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An Extra Life For
Maria
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Crystal
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Boss Creature
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Clears Stage of
All Evil
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Sub-Weapons
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Weapon
Name
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Image
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Heart Consumption
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Comments
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Dagger
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One
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Richter Only
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Holy Water
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One
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Richter Only
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Cross
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One
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Richter Only
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Axe
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One
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Richter Only
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Stopwatch
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Five
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Both Can Use
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Holy Book
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Three
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Richter Only
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Bird
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One
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Maria Only
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Cat
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Three
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Maria Only
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Dragon
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Five
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Maria Only
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Egg
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Three
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Maria Only
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Turtle
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Three
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Maria Only
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Music Book
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Three
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Maria Only
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Screenshots
& Media
Quick-Reference
Links
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Category
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Availability
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What's
Inside
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Stages:
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Regular and
alternate stage listing plus complete maps
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Review:
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The Turbo-Grafx
16's relent: A look at the great foreign title
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Codes:
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Missing Women
Locations | Hidden Rooms and Goodies | More
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Magazine
Coverage
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Item Name
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Description
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Shown is the 35-page
strategy guide with samples for its information guide
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An ad as it appeared
in gaming publications (contributed by Balsamicosu)
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Text Documents
and Help Files
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Walkthroughs
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FAQs
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Other Files
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Scenes,
Packaging Scans and More
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American
Version
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Japanese
Version
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European
Version
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