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General Information
Date Released: 1993
Heroes: Simon Belmont
Stage Number: 8
Size: 2.40MB
Original System(s)
The Sharp X68000 (Japan only)
Ported To
Sony Playstation

Re-release Information

2001: Re-released as Castlevania Chronicles for the Sony Playstation; even though it's slightly updated, the original game is kept completely intact as the "normal mode"

Manual Story Description

N/A (click "manual scan" at page's bottom)

Objective/Overview

After supplying to the PC-Engine its own exclusive series title, Konami attempted to expand its reach by issuing another for Sharp's considerable X68000, a Japan-only computer system known for its perfect arcade ports. Thus, X68000 users were blessed with their own Japanese exclusive: Akumajou Dracula X68000 (translation: Demon Castle Dracula X68000). As it did with Super Castlevania IV, Konami designated Akumajou Dracula X68000 as another iteration of the NES classic Castlevania, a rendition of Simon Belmont's original adventure.

Once again, you'll take control of the now-overworked Simon Belmont and in linear fashion guide him through eight stages, each with its own assortment of dangers and a boss creature. Using the more typical Belmont arsenal, you must reach the final stage, the castle keep, to battle and defeat Count Dracula. While some of the stages are eerily similar to the original's, they're only so superficially--for the purpose of continuity and to play upon your affinity for the original; in reality, the adventure is all new, featuring unique minor enemies, new bosses, more traps, and new terrain for the familiar-looking stages. And, as usual, you can partake in a second, tougher quest after clearing that initial. Really, though, there's nothing overtly new here in terms of conventions.

Soundtrack and Credits

Soundtrack
Opening and Ending Themes: 1 - Black Mass | 2 - Something Loopy | 3 - Load BGM | 4 - The Bathead | 5 - Mother Earth
Stage Themes: 1 - Vampire Killer | 2 - Thrashard in the Cave | 3 - Wicked Child | 4 - Bloody Tears | 5 - Tower of Gears | 6 - Moon Fight | 7 - Tower of Dolls | 8 - Etude for the Killer | 9 - Theme of Simon
Battle Themes: 1 - Creatures of the Depth | 2 - You Goddamned Bathead
Miscellaneous Themes: 1 - Stage Clear | 2 - Last Stage Clear | 3 - Player Miss | 4 - Game Over

Links
Music Files: MP3 and MIDI
Soundtrack Release: Dracula X Collection, Dracula Battle Perfect Selection Vol. 2 and Castlevania Best Music Collections Box
Game Credits: Available

Other Characters

Lesser Enemies: Skeleton, Zombie, Vampire Bat, Fishman, Knight, Medusa Head, Hunchback, Skeledragon, Red Skeleton, Ghost, Eagle, Raven, Leopard, Pillar of Bones, Axe Knight, Mad Frog, Floating Eye, Bone Scimitar, Wall Widow, Water Blob, Gargoyle, Mud Woman, Stain-glass Ghost, Small Toys, Crossbow Knight, Frankenstein, Anaconda, Centipod, Exploding Skeleton, Zombie Maid, Ice Skeleton, Two-Headed Beast, Spider Skeleton, Mace Knight, Wyrm, Sword Knight and Flame Knight
Bosses: Phantom Bat, Skeleton Dragon, Ice Lord, Medusa, She Wolf, Doppelganger and the Grim Reaper
Dracula Forms: Dracula and Dracula's Ghost
Supporting Cast: Horn-Playing Druid

Character Lists

Lesser Enemies | Bosses | Dracula Forms | Supporting Cast

. . .

Main Arsenal

Hero Image
Statistics
Full Name: Simon Belmont
Main Weapon: Vampire Killer Whip
Weapon Power-Up: Chain Whip & Morning Star Whip
Alternate Weapons: None
Sub-Weapon Power-Up: Double and Triple Shots
Special Abilities: Can whip straight down and diagonally downward while in the air
Armor: None

Limitations: This version of Simon is able to move very swiftly and slyly, and he can swing the whip quickly, repeatedly, too. This iteration has more control over his leaps than any other--each jump can be controlled till its very end, allowing him to duck and dodge while hanging in the air. Favorable hit-detection only helps to amplify the effectiveness of both his speed and his slithery jumping ability. As for offense: While grounded, Simon's confined to swinging it left and right; while airborne, he can thrust the whip diagonally and straight downward. If there's a major problem, it's Simon's trouble handling stairs: He can't jump onto and off of them, and he climbs at a very slow pace; on top of this, his whip and sub-weapons conflict and thus react slowly. The sub-weapons are of the typical sort, but now added to this category is the laurel; using it, Simon can replenish energy over and over again provided he has the hearts to do it. Laurels are rare and difficult to keep for long periods.


Weapon Name
Weapon Image
Description
Vampire Killer
Standard family-created leather whip
Chain Whip
Steel-enhanced short-length whip
Morning Star
Longer, stronger chain whip


Magical Items
Item Name
Image
Found In
Usage
Morning Star
Candle, Enemy
Whip Power-Up
Heart
Candle, Enemy
Powers Mystic Weapons
Big Heart
Candle, Enemy, Wall
Powers Mystic Weapons
Invisibility Potion
Candle, Enemy
Renders Invincible
Rosary
Candle, Enemy
Clears Screen of All Enemies
Money Bag
Candle, Enemy
Adds to Point Total
Crown
Hidden in Surroundings
Adds to Point Total
Treasure Chest
Hiddin in Surroundings
Adds to Point Total
Moaui Head
Hidden in Surroundings
Adds to Point Total
Double Shot
Candle, Enemy, Wall
Throws Two of One Weapon
Triple Shot
Candle, Enemy
Throws Three of One Weapon
Pot Roast
Candle, Wall
Restores Energy
One-Up
Hidden in Surroundings
Adds One Life to Your Stock
Crystal
Boss Creature
Clears Stage of All Evil



Sub-Weapons
Weapon Name
Image
Heart Consumption
Comments
Dagger
One
-
Holy Water
One
-
Cross
One
-
Axe
One
-
Stopwatch
Five
-
Laurel
Ten
Restores Energy

Screenshots & Media

       

       

       

       

       

       

       

       

       

       

Quick-Reference Links
Category
Availability
What's Inside
Stages:
Complete stage overview
Review:
How this Japan-only title compares to our 16-bit challengers
Codes:
Secret Treasures | Hidden Areas | More

Text Documents and Help Files
Walkthroughs
FAQs
Other Files
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Scenes, Packaging Scans and More
American Version
Japanese Version
European Version
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