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General
Information
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Date Released: 1986 |
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Heroes: Simon Belmont | ||
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Stage Number: 6 (18) |
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Size: 128KB | ||
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Original
System(s)
MSX2 (Japan and Europe) |
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Alternate
Names/Systems
Akumajou Dracula -- translation: Demon Castle Dracula (Japan) |
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Manual Story Description N/A (click "manual scan" at page's bottom) |
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Objective/Overview Vampire Killer is essentially the first series' title as far as its lineage in the western world. Your objective is to clear six screen-by-screen stages, each of which is made up of three separate areas. Hidden in the individual areas are white keys, which you must find if you hope to move on; after locating a key, and solving the puzzle usually entailed, you can enter into the next area and so on until you reach the final area of a stage, a boss room, where you'll face the stage's guardian. While its style of play is wholly original, you will recognize elements anachronistically ripped directly out of the future Simon's Quest for the NES. For easiest reference, it's best to think of Vampire Killer as a hybrid of two future series' styles, an amalgamation of themes seen in Castlevania and Simon's Quest. Once completed, the credits will roll, and you'll restart the game on the first stage for perhaps another go-around; though, this time, the challenge-level will now increase due to a larger selection of minor enemies, which is a trend that future games would follow. For more information, click on "review" at the bottom of the page. |
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Japanese/European Differences Since the MSX2 and its predecessor were predominantly Japanese computer systems, Vampire Killer never showed up in the western world in any meaningful form. However, in contrast to limited U.S. release, MSX computers found their way to many parts of Europe as did our title in question, which was released under the localized name "Vampire Killer." This is the version that we recognize as most common due to its in-game use of the English language. |
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Soundtrack and Credits Soundtrack Links |
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Other Characters Lesser Enemies:
Skeleton, Zombie, Vampire Bat, Fishman, Slime, Knight, Medusa Head,
Hunchback, Skull Head, Skeledragon, Red Skeleton, Eagle, Raven, Leopard,
Pillar of Bones and Axe Knight |
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Character Lists |
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. | . | . |
Main Arsenal
Hero Image
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Statistics
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Full Name: Simon Belmont | |
Main Weapon: Vampire Killer Whip | ||
Weapon Power-Up: Morning Star Whip | ||
Alternate Weapons: Dagger, Axe & Boomerang | ||
Sub-Weapon Power-Up: None | ||
Special Abilities: None | ||
Armor: Projectile-blocking and defense-increasing shields |
Limitations: Simon is equal to his Castlevania counterpart in both speed and jumping ability. The only time he can deviate from these attributes is when he's in possession of wings or boots. Simon's main problem is mobility while climbing on stairs--a recurring obstacle--because his weapons don't accommodate. His regular whip is too short-ranged, and it's difficult to make contact with enemies; the morning star is stronger, but it still doesn't cure his range deficiency. His three other equippable weapons, the dagger especially, offer a cure, affording him more range and power; though, two of these weapons can be lost quickly. His sub-weapons will be helpful, too, and both can reside in his inventory at the same time. Depending on the shield equipped, Simon's defense will increase, either by more pain tolerance or by the ability to block enemy projectiles. |
Weapon
Name
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Weapon
Image
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Description
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Vampire
Killer
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Standard
family-created leather whip
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Morning
Star
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Longer
chain whip
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Dagger
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Small
but weak knife that can be thrown repeatedly
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Axe
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A
powerful axe that flies horizontally and returns to Simon
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Cross
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A
boomerang-like cross that returns to Simon after thrown
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Magical
Items
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Item Name
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Image
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Found In
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Usage
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Morning Star
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Candle, Chest, Merchant
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Whip Power-Up
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Heart
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Candle, Enemy
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Powers Mystic Items/Currency
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Big Heart
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Candle, Enemy, Wall
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Powers Mystic Items/Currency
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Key
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Laying All Around
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Opens One Treasure
Chest
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White Key
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Laying Around
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Opens An Area Door
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Master Key
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Chest
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Opens Many Treasure
Chests
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Treasure Chest
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Laying All Around
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Contains Any Range
of Items
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Money Bag
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Candle, Enemy, Wall
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Adds To Point
Total
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Ring
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Candle, Chest
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Renders Player Invincible
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Yellow Shield
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Chest, Merchant
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Blocks Projectiles
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Purple Shield
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Chest, Merchant
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Increases Defense
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Red Crystal
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Candle, Chest
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Partial Energy Restore
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Potion
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Chest, Merchant
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Full Energy Restore
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Blue Crystal
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Candle, Chest
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Renders Invisible
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Boots
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Candle, Chest, Merchant
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Wearer Moves Faster
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Wings
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Candle, Chest, Merchant
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Wearer Jumps Higher
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White Bible
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Candle, Chest
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Increases Heart
Value
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Purple Bible
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Candle, Chest
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Decreases Heart
Value
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White Cross
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Candle, Chest
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Yellow Cross
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Candle
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Clears Screen of
All Enemies
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Secret Candle
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Chest, Merchant
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Shows Breakable
Bricks
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Scroll
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Candle, Chest, Merchant
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Acts As Stage Map
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Crystal
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Boss Creature
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Clears Stage of
All Evil
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Sub-Weapons
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Weapon
Name
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Image
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Heart Consumption
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Comments
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Holy Water
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Five
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-
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Hourglass
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Five
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Similar to the Stopwatch
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Screenshots & Media
Local Title Screens
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European
Title Screen
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Japanese Title
Screen
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Action Shots
Quick-Reference
Links
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Category
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Availability
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What's
Inside
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Stages:
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Complete stage
overview plus complete stage maps
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Review:
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A look at
how this MSX2 offering helped spawn our fine series
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Codes:
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Freezing the
lesser enemies | The routines of merchants
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Magazine
Coverage
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Item Name
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Description
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This guide provides
coverage for games including Vampire Killer
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Text Documents
and Help Files
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Walkthroughs
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FAQs
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Other Files
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None Available
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None Available
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Scenes,
Packaging Scans and More
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American
Version
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Japanese
Version
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European
Version
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