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General
Information
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Date Released: 2005 | Heroes: Hector | Secret: Trevor Belmont | |||
Stage Number: 10 Valachian Areas | Size: 3.28GB | |||
Original
System(s)
Playstation 2 | Xbox |
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............................Alternate
Names/Systems
Akumajou Dracula: Yami no Juin -- translation: Demon Castle Dracula: Shade of Night (Japan); direct translation: Demon Castle Dracula: Curse-Stamp of Dark |
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Re-release Information (1) 2007: The PS2 version is re-released in Japan under the Konami the Best series |
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Manual Story Description Prologue 1476, Valachia Belmont and his comrades triumpantly slew Lord Dracula -- a truly glorius victory for all. However, the evil one did not pass from this world in silence. With his final words, Lord Dracula left a demonic curse that enshrouded all of Europe in misery and torment. Ravaged by hideous plague and dire famine, the people's hearts turned black and murderous. The weak were slain without pity, while the land was pillaged and scourged without remorse. Three years have passed since the deat of Lord Dracula -- and the invocation of Dracula's Curse. The Story Take control of the devil forgemaster Hector, who is seeking vengeance for the death of his beloved Rosaly. Falsely accused of witchcraft, she was burned at the stake in a sham trial orchestrated by Isaac, another devil forgemaster still loyal to Dracula's forces. Before you can make Isaac pay for his sins, you must journey across the cursed land of Valachia and make your way to Dracula's Castle. Along the way, hordes of terrifying friends lie in wait, attempting to make each battle your last. It will be a tough battle, but by harnessing the power of the Innocent Devils and weapons that you create along the way, vengeance may finally be yours. |
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Objective/Overview Quickly following the release of Dawn of Sorrow, the more traditional GBA entry, is Castlevania: Curse of Darkness, which has a couple of distinctions. Primarily, it's the series' fourth foray into the three-dimensional realm. It's therein, engine-wise, a direct follow-up to 2003's Lament of Innocence. And it's most intriguingly a storyline sequel to Castlevania III: Dracula's Curse, whose very own Trevor Belmont makes a guest appearance as a recurring supporting cast member. Our hero, though, is a man named Hector, a devil forgemaster who betrayed Count Dracula three years earlier. You must take control of Hector and guide him through ten areas of Valachia to hunt down the game's antagonist--Isaac, a fellow forgemaster and former friend who blames Hector's betrayal for Dracula's defeat at the hands of Trevor and friends. (There are hidden areas game-wide where you can battle special bosses, but traveling these paths is optional.) The action is seemingly free-roaming but in reality controlled through the areas' sheer size. Hector starts with only a short sword, with which he can execute combo attacks, but if he hopes to survive, he must enhance his overall ability using the game's RPG system: He'll gain levels through the earning of experience; he'll learn new techniques through the finding of special artifacts; he'll thanks to his combining ability don weapons, armor and accessories for increased statistics; and he'll lengthen his meters by finding max-up symbols. Otherwise, he'll locate and nurture through stages of evolution a selection of "Innocent Devils," which fight by his side and help in combat and act as means for further accessibility. Also, as is his other aforementioned specialty, he can forge new armament by combining elements (which are collected in special rooms, stolen from enemies, or found after their defeat), equipment or combinations thereof. After finishing the game by defeating the real ultimate evil, more options will become available: (1) You can play in "Crazy Mode," which is the game's "hard" difficulty. (2) By entering a warp room (assuming you've beaten all of the game's bosses), you can access the "Boss Rush" mode for a marathon boss battle. (3) You can play as secret character Trevor Belmont (in the vein of Leon Belmont) through a similar-but-undeterred mission; he, too, can partake in the "Boss Rush" fun. And (4) you can through the "Boss Rush" mode collect the Music Box, which on the title screen enables the "Sound Mode" where you can listen to the game's many music tracks. For the Xbox version: Some of the system's games have in common a feature that will display subtitles in Japanese if the system's browser is set to "Japanese." Curse of Darkness is a beneficiary of this treatment. (Thanks to Sam Mills for this information.) |
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Multiplatform Differences Castlevania: Curse of Darkness marks the series' first true multiplatform release (the computer versions of Castlevania and the Saturn version of Symphony are more reworked ports). And since the consoles have certain specifications, noted strengths or weaknesses as compared to their competition, there are differences that should be noted. For instance: The Xbox is widely known to be a much more powerful, more efficient machine than the PS2, which for Curse of Darkness means that the Xbox version's graphics are higher in resolution, and its load times are much shorter if not nonexistent. From correspondent Sam Mills, who has experience with both versions: "The Xbox version has a small mistake; it uses the Japanese spelling of Belmont ('Belmondo') in all of its subtitles. The vocalization of said names is correct, but their spelling is not. "Another feature in the Xbox version, which is common among Xbox games, is the use of subtitles, which will actually appear in Japanese if the system's browser is set to 'Japanese.' Though it's a small difference, it shows that the Xbox is the more versatile of the two." |
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Japanese/European Differences The obvious difference is that Trevor Belmont is instead called "Ralph Belmondo," as he was in Dracula's Curse and according to Japanese series' canon. The game's music composer, Michiru Yamane, even makes light of the name-difference on the U.S. version's Sound Test menu. However, in question is the release status for the Xbox version. Says contributor Protogem: "Curse of Darkness was not released for the Xbox in Japan. However, there is an Asian release with Japanese region-coding and Chinese characters featured in the cut-scenes, as used to dress up what is merely an American version of Curse of Darkness with subtitles." |
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Soundtrack and Credits Soundtrack Links |
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Other Characters Lesser Enemies:
Skeleton (Lv.1, 9 and 38), Executioner (Lv.2, 26 and 47), Ghost (Lv.3
and 11), Merman (Lv.4, 15 and 35), Spirit (Lv.4, 19 and 32), Skeleton
Blaze Lv.5, Fenrir (Lv.5 and 10), Blood Skeleton (Lv.5 and 75), Zombie
(Lv.5, 26 and 42), Cockatrice (Lv.6 and 46), Lizardman (Lv.6 and 23),
Wizard (Lv.6 and 8), Orc (Lv.7 and 14), Armor Knight (Lv.7 and 15),
Efreet (Lv.7, 11 and 45), Flea Man (Lv.7, 40 and 75), Cyclops (Lv.8,
47 and 75), White Dragon (Lv.10 and 38), Dead Fencer (Lv.12 and 30),
Dead Baron (Lv.12 and 32), Lesser Demon (Lv.13 and 23), Bone Soldier
(Lv.13, 18 and 38), Blaze Master Lv.14, Slogra (Lv.14, 37 and 45), Phantom
Sword Lv.15, Spectral Sword (Lv.15 and 47), Thief (Lv.15, 21 and 32)
Fishman (Lv.16, 35 and 45), Ectoplasm (Lv.16, 22 and 37), Dark Warlock
(Lv.17 and 42), Gaibon (Lv.17, 34 and 45), Wolf Skeleton (Lv.17 and
23), Frost Dragon (Lv.19 and 39), Thunder Dragon (Lv.20 and 40), Basilik
(Lv.23 and 46), Sniper Orc (Lv.24 and 30), Assassin Zombie (Lv. 24,
34 and 44), Vassago (Lv.25, 34 and 41), Red Ogre (Lv.25, 48 and 75),
Great Armor (Lv.25, 35 and 46), Skeleton Rider (Lv.26 and 45), Ghoul
(Lv.27, 42 and 75), Thunder Demon (Lv.27, 38 and 43), White Gravial
(Lv.27 and 43), Frost Demon (Lv.28, 38 and 43), Lizard Shaman (Lv.28
and 43), Death Ripper (Lv.29, 40 and 75), Flame Demon (Lv.31, 38 and
43), Rapid Sniper (Lv.31and 40), Iron Gladiator (Lv.31 and 47), Gi-Lee
Lv.31, Necromancer (Lv.31 and 35), Harpy (Lv.32 and 46), Armored Sprinter
(Lv.33 and 44), Undead Lord (Lv.33, 38 and 43), Wight (Lv.35 and 36),
Skeleton Trooper Lv.35, Jin (Lv.36 and 45), Blaze Phantom (Lv.39 and
44), Unicorn (Lv.39 and 44), Amduscias (Lv.39 and 44), Final Guard (Lv.42
and 75), Evil Core Lv.42, Duke Mirage and
Golden Bones |
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Character Lists |
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. | . | . |
Hero
Image
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Statistics
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Full Name: Hector | ||
Main Weapon: Fists and a short sword | ||
Weapon Power-Up: Click here for Hector's comprehensive list | ||
Alternate Weapons: Click here for Hector's comprehensive list | ||
Sub-Weapon Power-Up: None | ||
Special Abilities: Can double jump, execute combos depending on the striking weapon equipped, guard dodge, steal items from enemies, and summon Innocent Devils to fight by his side | ||
Armor: Click here for Hector's comprehensive list |
Limitations: Hector is most similar to Leon Belmont; he can with speed and agility maneuver around foes very well both on the ground and while in the air. He has from the get-go the usual double jump. Using any weapon, Hector can execute anywhere from one- to five-step combo attacks and after any step interrupt the combo to deliver a "finishing" move, which varies in effectiveness. He can guard against attacks in the expected way, but he'll expand upon this ability with a guard dodge and then a two-step guard dodge. Hector's stats will primarily rely on the game's governing RPG system, but he can otherwise force meter extensions by collecting life- and magic-up icons. He'll take advantage of the RPG system, also, by equipping weapons and armor, the majority of which he can craft by combining collected elements, existing weapons or both. Finally, Hector can over the course of his adventure fight side by side with one of six Innocent Devils, which while in his care he can evolve through the collection of evolution crystals whose color is decided by the weapon type (sword, hammer, fists, or "special") currently equipped. |
Hero
Image
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Statistics
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Full Name: Trevor C. Belmont | ||
Main Weapon: Vampire Killer Whip | ||
Weapon Power-Up: The whips' strengths increase through the collection of Attack Ups | ||
Alternate Weapons: Flame Whip, Circle Tip, Wind Whip, Ice Whip, Abyss Whip, Holy Whip and Square Tip | ||
Sub-Weapon Power-Up: He has an item-crashing ability that he can apply to all five sub-weapons | ||
Special Abilities: Can double jump, execute whip-and-attack combos, and guard dodge | ||
Armor: None |
Limitations: More so than Hector, Trevor Belmont fights similarly to his ancestor Leon. He, too, can maneuver around foes very well both on the ground and while in the air plus he has the convenience of an always-available double jump. As opposed to Hector, Trevor is more limited in terms of combos--since he has only the whip--but he borrows the "finisher" mechanic and can thus expand the number of combinations, which are more insane than anything Leon showcased. And he can evade enemy attacks with the very same one- or two-step guard dodge. Exclusive is his ability to at any time use one of five typical sub-weapons, which he can switch between and furthermore enhance with a crashing effect. Since Trevor's quest is not governed by an RPG system (outside of collecting new whip extensions), he'll instead have to increase his potency by collecting life-, heart-, defense- and attack-up icons. Naturally, as a secret character, he is afforded more in the way of accessibility thanks to special warp pads that allow him immediate entry to the game's many secret areas (these are the areas to which Hector could work only via assistance of his Innocent Devils). |
Weapon
Name
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Weapon
Image
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Description
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Short
Sword
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A
standard-issue sword used for close-range combat
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Vampire
Killer
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Standard
family-created leather whip
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Magical
Items
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Item Name
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Image
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Found In
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Usage
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Heart
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Candle Stand, Enemy
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Heals/Powers
Innocent Devils
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Big Heart
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Candle Stand, Enemy
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Heals/Powers Innocent
Devils
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Coin
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Candle Stand
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Currency
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Money Bag
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Laying Around
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Currency
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Rosario
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Enemy
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Clears Room of All
Enemies
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Evo Crystal
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Enemy
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For Innocent Devil
Evolution
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HP Max Up
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Hidden
Anywhere
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Increases Life Maximum
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MP Max Up
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Hidden
Anywhere
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Increases Magic
Maximum
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Defense Up
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Hidden
Anywhere
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Increases
Trevor's Defense
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Attack Up
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Hidden Anywhere
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Increases Trevor's
Attack
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Meat
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Candle Stand, Enemy
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Replenishes Some
Energy
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Large Meat
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Candle Stand, Enemy
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Replenishes All
Energy
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Sub-Weapons
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Weapon
Name
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Image
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Heart Consumption
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Comments
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Dagger
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One (ten for
crash)
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Trevor Only
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Holy Water
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Three (eight
for crash)
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Trevor Only
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Axe
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Five
(ten for crash)
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Trevor Only
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Cross
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Five (fifteen
for crash)
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Trevor Only
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Stopwatch
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Twenty (thirty
for crash)
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Trevor Only
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Screenshots/Media
Quick-Reference
Links
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Category
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Availability
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What's
Inside
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Stages:
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A description
of each area with listed some useful information
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Review:
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Is Lament's
follow-up a worthy successor to Dracula's Curse?
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Codes:
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"Boss
Rush" Mode | Hidden Items | Unlocking Trevor | More
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Magazine
Coverage
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Item Name
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Description
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Provided are samples
for the U.S. version's Brady Games guide
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This is the official
guide for as made for the Japanese version
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Text Documents
and Help Files
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Walkthroughs
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FAQs
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Other Files
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Scenes,
Packaging Scans and More
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American
Version
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Japanese
/ Asian Version
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European
Version
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[Home] [What's New?] [CV Library] [Stages] [Reviews] [Weapons] [Castleography] [Multimedia] [Codes] [Links] |
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