.
Treant
.
An ancient tree animated by a purely malevolent will; it grabs at heroes and throws kicks

.
Amalaric Sniper
.
Angel Archer that slew Amalaric of the Goths--it appears and fires arrows diagonally downward

.
Valkyrie
.
A wicked-hearted female warrior that darts through the air with lance extended

.
Great Armor
.
A heavily armored knight built of the corpses of powerful warriors; it swings and stabs
its sword and defends itself with a large shield

.
Killer Doll
.
Demonic puppets from Hell that fly in from difficult angles and inflict a curse

.
Waiter Skeleton
.
Skeleton that throws its plate of curry forward before quickly fleeing

.
Persephone
.
A demonic maid that attacks with martial arts--mainly an array of kicks

.
Witch
.
A spell-caster that hovers about and releases a blue hero-seeking energy ball

.
Buer
.
A many-legged beast that acts as an obstacle as it rolls across floors and down slopes

.
Lilith
.
An alluring demon that stalks the hero and drains away his energy by grabbing hold

.
Killer Clown
.
A murderous creepy jester who attacks by tossing three bladed playing cards

.
Skelerang
.
Stationary skeletons equipped with boomerangs; they throw two crisscrossing 'rangs forward at a time

.
Fleaman
.
Hump-backed freaks of nature that pounce on foes with quick repeated jumps

.
Devil
.
Hell's keeper. The large demon stalks the hero and attacks with lunging kicks

.
Guillotiner
.
A floating two-section guillotine that attempts to trap heroes between its individual parts

.
Draghignazzo
.
A guardian of Hell's dungeons. It darts down diagonally with its spear extended

.
Needles
.
Mutant sea urchin that rests in place to form a large, spiky obstacle

.
Hell Boar
.
An exceptionally skilled fighter that throws uppercuts and spits large arcing fireballs

.
Bone Pillar
.
Stacked dragon skulls that can turn to face either direction and thus breathe flames

.
White Dragon
.
Ripped-out dragon spines grown into walls that wave around, spit fireballs and stretch far

.
Wakwak Tree
.
A horrifying tree that can produce from its branches endless amounts of flea men

.
Imp
.
Mischievous little demon that's skilled in dodging attacks, in turn grabbing onto heroes
to make their controls berserk

.
Harpy
.
Half woman, half bird that flies in at difficult angles to stalk heroes and toss its dagger

.
Barbariccia
.
Another guardian of Hell that darts down diagonally with its spear extended

.
Malachi
.
Gruesome demon from Hell that releases a big ball of globule and follows closely
behind; when near, it throws a vicious claw swipe

.
Cave Troll
.
Pre-intelligent bloodsucker with long tongue for sucking; they can hover in the air for a same-theme attack or generate around themselves damaging fields

.
Larva
.
A wickedly cruel spirit that inhabits an unpredictable floating worm

.
Heart Eater
.
A horrific bug that flutters erratically and drains Soma's magic through contact

.
Merman
.
Mutated fish creatures that reside in the watery depths and emerge to spits fireballs

.
Fish Head
.
Stacked fish skulls that can turn to face either direction and spit out sonic waves

.
Medusa Head
.
         
Snake creatures spawned from Medusa that wavily attack at timed intervals--yellow
ones cause a stone status

.
Ukoback
.
Pyromaniacal gremlin that flies around setting small fires everywhere

.
Killer Fish
.
Master fish-head that patrols large pools of water

.
Mimic
.
It assumes the appearance of a treasure chest then jumps to attack unsuspecting heroes

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