. |
Tsuchinoko
|
. |
Mythical snake creature that
burrows into the ground upon sight of the hero
|
. |
Persephone
|
. |
A demon maid that attacks
with spin kicks while on the ground and in the air
|
. |
Lilith
|
. |
A seductive winged woman;
it throws a quick jab and sends out curse-inducing hearts
|
. |
Nemesis
|
. |
Invisible man-beast huntress
that can only be damaged by striking its sword
|
. |
Kyoma
Demon
|
. |
A ghost that acts as your
reflection, popping out for an attack
|
. |
Chronomage
|
. |
|
A white rabbit that has the
ability to stop time and deny entry to an area of the castle
|
. |
Valkyrie
|
. |
A dark-hearted female warrior
that flies overhead and darts down with its lance extended
|
. |
Witch
|
. |
|
Protects herself with a clock-plated
shield while charging and generating large fireballs
|
. |
Curly
|
. |
A four-armed demon that stretches
out its swords in all directions while in motion
|
. |
Altair
|
. |
|
An atrocious eagle that acts
as transportation for the pesky rippers
|
. |
Red
Crow
|
. |
Large blood-soaked birds
of prey that attack more aggressively than blue crows
|
. |
Cockatrice
|
. |
A combination dragon-rooster
that can fire a stone-inducing beam from its eyes
|
. |
Dead
Warrior
|
. |
Undead Samurai warrior eternally
seeking combat by riding over a marked area
|
. |
Devil
|
. |
Large hellspawn that stalks
the hero and flails its powerful arms outward
|
. |
Imp
|
. |
A mischievous demon that
grabs onto the hero to make his controls go berserk
|
. |
Werewolf
|
. |
Shape-shifting lycanthrope
that attacks with sliding kicks and flaming punches
|
. |
Gorgon
|
. |
An iron-skinned war-beast
that breathes a longer, heavier stone-inducing mist
|
. |
Disc
Armor
|
. |
An armored knight that throws
its disc and spins it in place; the disc sometimes detaches
|
. |
Golem
|
. |
A figure magically molded
out of soil that kicks stones and throws deadly uppercuts
|
. |
Gremlin
|
. |
An annoying flying gnome
that antagonizes the hero by endlessly stalking him
|
. |
Harpy
|
. |
Half woman, half bird that
circles the hero and flies in at difficult angles
|
. |
Medusa
Head
|
. |
|
Snake creatures spawned from
Medusa that wavily attack at timed intervals; yellow
ones can cause a stone state upon contact |
. |
Bomber
Armor
|
. |
Heavily armored bomb-tossing
knights that are slow but accurate
|
. |
Lightning
Doll
|
. |
A doll possessed by an electrocuted
prisoner; it generates and emits electricity
|
. |
Une
|
. |
Hazardous plant life that
sprouts up from the ground and mass produces if not killed
|
. |
Giant
Worm
|
. |
A worm mutated by the castle's
dark influence; it slowly crawls along surfaces
|
. |
Needles
|
. |
Mutant sea urchins that rest
in place to form a large, spiky obstacle
|
. |
Man-Eater
|
. |
Worms that subsist on floating
skulls; they pop out from openings and extend outward
|
. |
Ball
of Destruction
|
. |
Spiky brainless urchins that
spend their lives circling platforms and other structures
|
. |
Fish
Head
|
. |
Stacked fish skulls, each
able to turn, that spit fireballs or breathe heavy flames
|
. |
Nightmare
|
. |
|
A demon from one's dreams
that seeks combat by riding over a marked area
|
. |
Triton
|
. |
Water Kingdom ruler who releases
his trident and controls it by blowing into his horn
|
. |
Slime
|
. |
|
Gelatinous substances that
slosh along surfaces; they cause a poison state upon contact
|
. |
Dryad
|
. |
|
An evil tree spirit that
throws its sprouted seeds onto your head, where they explode
|
. |
Poison
Worm
|
. |
A venom-spitting worm that
can cause a poison state; it slowly crawls along surfaces
|
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