. |
Death
|
. |
Death will try to combo-attack
the hero with its scythe or deliver a surprise hammer-blow. Too, it
can toss its scythe like a boomerang and fire series of exploding sickles
|
. |
White
Dragon
|
. |
This vicious bone dragon
explodes through the ground as to protect a narrow hallway. If you get
close, it'll use its head as a battering weapon; retreat and it'll spew
fireballs
|
. |
Dullahan
|
. |
The tough-armored headless
unleashes mighty slash attacks and a flurry of slices. His other tricks
include a jumping sword-plant and a teleporting, surprise dash attack
|
. |
Minotaur
|
. |
A bullheaded monster who
wields a large axe. This giant will attempt to bludgeon heroes with
its weapon and trample them with mad, destructive charge attacks
|
. |
Water
Dragon
|
. |
This long-necked cretin can
spew fireballs and use its head as a battering item. Also, it
slam its head into the cave wall, causing debris to fall, and summons minor enemies |
. |
Were
Wolf
|
. |
The swift, relentless lycanthrope
rebounds about the area, attacking suddenly with
shoulder-charges, a series of claw-slashes, and high-jumping pounces |
. |
Harpy
|
. |
The half-woman, half-bird
creature spits fireballs, swoops in on prey, and surprises with talon-slashes/grabs.
It musters mini-tornados to force back the hero
|
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