. |
Bat
|
. |
Small flying mammal that
attacks at timed intervals or by lunging from a set position
|
. |
Zombie
|
. |
Scores of animated corpses
rise from their graves in search of brains
|
. |
Skeleton
|
. |
Undead bony adversaries that
throw bones in arcs
|
. |
Ghost
|
. |
Horse-head apparitions as
reanimated after death on the battlefield
|
. |
Banshee
|
. |
A hovering female apparition
whose chilling wail damages nearby enemies
|
. |
Bone
Scimitar
|
. |
A courageous skeleton warrior
that moves in and quickly slashes forward its sword
|
. |
Sea
Stinger
|
. |
A disturbing carnivorous
fish creature whose agility allows it to leap out from the ocean
|
. |
Nominon
|
. |
An evil, soul-sucking spirit
that latches onto heroes to drain their health
|
. |
Axe
Knight
|
. |
Heavily armored knights that
throw boomerang-like axes high and low
|
. |
Une
|
. |
Hazardous blood-feeding plant
with razor-sharp leaves that sprouts up suddenly
|
. |
Merman
|
. |
Half man, half fish that
resides in the watery depths and jumps out to attack prey
|
. |
Necromancer
|
. |
A dark-magic specialist that
uses its power to reanimate and control corpses
|
. |
Bone
Archer
|
. |
Skeletons armed with bows
can fire them while standing or crouching
|
. |
Spear
Guard
|
. |
Naginata-armed warrior swipes
and pokes the weapon forward and stabs through
ceilings and floors |
. |
Invisible
Man
|
. |
Having given up his soul,
this invisible magician sheds its cloak and haunts the heroes
|
. |
Gelso
|
. |
Rare water-dwelling creatures
that continue to appear and annoyingly overwhelm heroes
|
. |
Needles
|
. |
A hard-shelled sea urchin
that rests in place to form a large, spiky obstacle
|
. |
Demon
|
. |
A felled beast from the underworld;
it delivers a swooping kick
|
. |
Fishhead
|
. |
Stacked fish skulls that
can turn to face either direction and spit out sonic waves
|
. |
Dark
Octopus
|
. |
Tormented by black magic,
these octopi travel in groups and emit a deadly oil substance
|
. |
Killer
Fish
|
. |
Ferocious sea-dweller that
patrols large pools of water
|
. |
Forneus
|
. |
A demonic sea-creature from
the underworld oceans; it floats about, acting as an obstacle
|
. |
The
Creature
|
. |
Created by a mad scientist,
the creature fires from its hands a prolonged lightning
attack; it also reveals from its arm a nozzle that soon begins spewing flames |
. |
Black
Crow
|
. |
Large black birds that nest
on certain structures and attack prey on sight
|
. |
Skull
Spider
|
. |
A monstrous skull-shaped
spider that crawls along surfaces and poisons on contact
|
. |
Scarecrow
|
. |
Impaled men searcing for
brains, bouncing on the protrusions as if they were pogo sticks
|
. |
Sea
Demon
|
. |
An evil sea demon that fires
a large ice bullet and delivers a swooping kick
|
. |
Winged
Guard
|
. |
Slow-flying winged skeletons
that fly in at timed intervals
|
. |
Nightmare
|
. |
A rarely seen horse creature
that fades in and out of visibility as it runs about
|
. |
Rock
Knight
|
. |
Armored rock-tossing equipped
with stones and an accurate throwing arm
|
. |
Fire
Demon
|
. |
An evil demon that fires
a three-directional fallball shot and delivers a swooping kick
|
. |
Bitterfly
|
. |
Mutated poisonous insect
that flickers in and out of visibility
|
. |
Specter
|
. |
Consumed by hatred, this
eternally wandering spirit uses only a cloaking ability to attack
|
. |
Grave
Digger
|
. |
The cemetery-dweller tosses
its rusted shovel before assaulting intruders with side kicks
|
. |
Werebat
|
. |
An elusive half-female, half-bat
that conjures bats to do its bidding
|
. |
Black
Fomor
|
. |
Dark incantations allow this
warp-ready monster to cast a dark, snaking spell
|
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