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General
Information
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Date Released: 1988 |
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Heroes: Simon Belmont | ||
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Stage Number: 6 |
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Size: 2.68MB | ||
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Original
System(s)
Arcade |
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Ported
To
PS2 |
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Alternate Names/Systems (1)
Akumajou
Dracula -- translation: Demon Castle Dracula (Japan) |
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Re-release Information (1) 2006: The formerly arcade-only Haunted Castle is ported to the Playstation 2 thanks to a Japanese company called Hamster, which re-releases single titles under the brand "Oretachi." Its official re-release title is Oretachi Geasen Zoku Sono 15: Akumajou Dracula. (Thanks to Protogem for this information.) |
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Manual Story Description Haunted Castle is an arcade game, thus it has no traditional manual. Instead, its cabinet offers the following explanation: The honeymoon is over before it has begun in Haunted Castle. The player's wife has been kidnapped by evil Vampire. Fearing nothing, the player boldly starts on a quest to find his missing bride. He begins his mission with a whip as his only weapon, but he can obtain a more powerful weapon (chain or sword) by destroying particular enemies. The player collects small and large hearts that appear after destroying certain enemies. The amount of hearts the player collects determines the number of times he can use a power-up item. |
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Objective/Overview Haunted Castle found its way into western arcades around the same time Castlevania hit the NES. You've probably never heard of it, and there's a reason for that: It didn't fare too well because of its limited availability and its insane challenge-level. It's a shame, therein, that many of the series' fans are oblivious to its existence and may never get the chance to play it. Though, for the sake of their blood pressure, that's probably a good thing. The story is somewhat parallel to that of the NES' own Castlevania, but it exists solely as an "alternate rendition" (a more unlikely version) of Simon Belmont's adventures, wherein his wife has been abducted by a freshly risen Dracula. Its method of play, though not as deep, is directly in the vein of Castlevania: You must take control of the hero and lead him through six stages of madness, each flooded with minor enemies, crammed with vile traps, and resided over by challenging bosses. Using a number of regular and sub-weapons, it's up to you to defeat Count Dracula and save Simon's kidnapped bride. The cabinet comes with its own manual that guides the arcade owner in the assembly process. This rare manual can be seen here, courtesy of Morgoth, its contributor. |
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Japanese/European Differences Haunted Castle first appeared in Japanese arcades, but it was instead presented under the traditional Japanese name reserved for the more common series' titles: Like the MSX2 and NES titles, that is, it's called Akumajou Dracula. The Japanese version, according to correspondent Sam Mills, is somewhat easier than the American version yet still considerably challenging. It should be noted that this holds true for the PS2 version of Akumajou Dracula, which is a straight port. For more on Haunted Castle, click on "review" at the bottom of this page. |
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Soundtrack and Credits Soundtrack Links |
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Other Characters Lesser Enemies:
Skeleton, Zombie, Raven,
Rolling Stone, Wall Widow, Bat, Fishman, Skeledragon, Rock Monster,
Skeleton Ghost, Hunchback, Spirit, Axe Knight, Attacking Silverware,
Harpy, Rolling Eyes and Mummy Man
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Character Lists |
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. | . | . |
Main Arsenal
Hero
Image
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Statistics
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Full Name: Simon Belmont | |
Main Weapon: Vampire Killer Whip | ||
Weapon Power-Up: None | ||
Alternate Weapons: Mace & Sword | ||
Sub-Weapon Power-Up: None | ||
Special Abilities: None | ||
Armor: None |
Limitations: This version of Simon is fairly prototypical, with little in the way of variation for his control scheme. Simon moves along rather slowly, even more so when climbing up stairways, but his whip, mace and sword speed is very favorable. Whipping while climbing, however, is an adventure in its own right due to control conflict. Simon can jump pretty well, but the jumps can't be controlled to a great degree, and most will come off like wild leaps. Since the hit-detection is so poor, Simon is no match for large packs of enemies, and his weapon speed, while sufficient, surely won't compensate. His unorthodox weapon selection--like the crosses, torch and bombs--will help to eliminate enemy clusters, but he'll always come out with damage one way or another. |
Weapon
Name
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Weapon
Image
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Description
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Vampire
Killer
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Standard
family-created leather whip
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Mace
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Steel
club for bashing foes over the head
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Sword
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Cuirass
blade used for quick stabs forward
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Magical
Items
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Item Name
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Image
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Found In
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Usage
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Heart
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Enemy
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Powers Mystic
Weapons
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Big Heart
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Enemy
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Powers Mystic Weapons
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Sub-Weapons
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Weapon
Name
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Image
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Heart Consumption
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Comments
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Bomb
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One
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-
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Boomerang
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One
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-
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Stopwatch
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Two
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-
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Cross
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One
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-
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Torch
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One
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-
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Screenshots & Media
Local Title Screens
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U.S.
Title Screen
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Japanese Title
Screen
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Action Shots
Quick-Reference
Links
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Category
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Availability
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What's
Inside
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Stages:
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Complete stage
overview plus complete stage maps
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Review:
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A look at
the lost arcade title and its importance to the series
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Codes:
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Text Documents
and Help Files
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Walkthroughs
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FAQs
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Other Files
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None Available
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None Available
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Scenes,
Packaging Scans and More
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American
Version
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Japanese
Version
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European
Version
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