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This seemingly
dead creature comes back to life for one last fight. It circles the heroes
in an attempt to charge in with its horns; if it misses, it'll either begin
circling again or spew a ray that explodes over a large area--it can do this
while standing on two legs, too, for longer range. If it makes contact in
its initial horn-ramming, you'll be knocked for a loop--susceptible to another
horn ram or a laser. You have very little time between when it stops charging
and starts charging again, so every chance you get is critical; the area is
so large that you'll spend 80% of the battle chasing it and dodging. Its monstrous
size makes it a huge target, but its speed when running makes it hard to catch
up to for a clean attack. You can strike it anywhere, though, but making contact
with its damaged middle portion will hurt it the most. As you beat it down,
it'll shed parts of its skin, dragging its skeletal remains along the ground
when in its worst shape. At this point, it loses its mobility--but it gains
the ability poison you through contact.
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Games In:
Castlevania 64
& Castlevania: Legacy of Darkness
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Similar Enemies:
Behemoth |
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Forms List:
Not available |