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John
Morris
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Character's History
If you choose to play John's mission in Bloodlines, he proves his wares and earns the honor over Eric Lecarde: After earning the title of Vampire Killer, Eric Lecarde volunteered to take his friend's place in the fight against evil due to a lingering agenda; however, because John's sense of justice was so great, he was not about to let the Count or his forces off the hook for what they did to his father. John traveled to Romania to infiltrate Castlevania only to find that it was all a decoy, that Elizabeth Bartley's allies had lured him there to buy some time as the evil countess was carting her uncle's corpse over to a castle in England to ignite his real resurrection. Having no leads, John was forced to follow evil's trail and travel around the globe to destroy the rising forces of Dracula's army; the trail eventually led him to the Castle Proserpina in England. It's here where John fought through the last line of defense, including Bartley and Death, before out-dueling a freshly risen Dracula in the gravest challenge. Unfortunately for John Morris, there was another part of the equation. In order for one who is not a true successor to wield the Vampire Killer whip, he (or she) must give up part of his life. While not too steep a price, continued use of the whip thereafter would continue to consume life. Not realizing this, and perhaps never being told this truth by his father, John used the whip too much; because of this, the wounds suffered during his battle with Dracula would not heal, and no one knew the truth of this until the use of healing magic revealed the grave consequence. It was by then too late, and John would leave this world survived only by his son Jonathan Morris. While John really didn't add anything new to the growing Belmont arsenal (an energy sphere exclusive), he did finally craft further the family's boomerang/cross weapon to give it typical boomerang form. To see John in action, click here. |
Appearances
John, the most modern Belmont, is the star of Castlevania: Bloodlines. He starts out with a regular leather whip, whichhe can power it up three times by collecting coat-of-arms symbols. The first changes it into a short-length chain whip, the second to a morning star whip. If he procures a rare spell book, the Vampire Killer will transform into the all-powerful flame whip; along with the flame power comes a special sub-weapon, a crystal, that he otherwise can't collect. If he's struck by an enemy while in possession of flame power, his whip will be automatically downgraded to morning star status, and the crystal will be lost. In any form, John can swing the whip diagonally upward and straight down while in the air. Using his diagonal whip-strokes, he can latch the whip onto ceilings or platforms and swing over large gaps; this can also be used as a swinging kick. Aside from the crystal, he brings along some normal mystic sub-weapons.
Sub-Weapons
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Striking
Weapon
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Holy Water: When a vial is thrown to the ground, a deadly flame treks along the floor and engulfs foes | ![]() |
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Boomerang: This classic boomerang loops through the air, damaging enemies while both coming and going | ![]() |
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Axe: An unwieldy but powerful axe thrown in an arc, capable of damaging enemies above and below | ![]() |
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Crystal: A magic crystal produces a heat-seeking flame blast that engulfs a foe for repeated damage | ![]() |
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