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Maxim
Kischine
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Character's History
After Juste saves his soul from total possession and completes the adventure, you can use Maxim to run through the castles for an exclusive mission, which is totally irrelevant to the game's story and to that of the series as a whole. Nevertheless: As a playable character, Maxim uses his sword, for direct combat, and a shuriken, his personal sub-weapon, for a long-range assault. His abilities are altogether familiar, and they include a slide, a triple jump, a jump kick, and a midair somersault that allows him to roll along the ground and over enemies. At Maxim's command is ninja magic, which he can use to chant two spells: A healing spell that restores depleted energy, and an illusion spell that overwhelms enemies. To see Maxim in action, click here. |
Appearances
Maxim is a secret character in Castlevania: Harmony of Dissonance; he becomes playable after you clear the game with Juste for the best ending. (See its code page for how to do this.) Maxim's arsenal is all-exclusive to him: His main weapon, his personally forged Stellar Sword, is used to swipe at hapless enemies; it cannot be powered up. Being a ninja, he can also trip up enemies using a front leg sweep out of a crouch position. Despite his great athletic ability and overpowered nature, he's not too stacked in terms of weapons: He doesn't command any of the typical sub-weapons; rather, he brings along his own sub-weapon.
Sub-Weapons
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Striking
Weapons
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Shuriken: A ninja star and Maxim's permanent sub-weapon; it flies straight ahead and then loops back in his direction, covering a large range |
Short
Sword: Maxim's
self-forged blade; he stabs in forward in a blur, quickly cutting down
enemies
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