[Commodore Version] [Amiga Version] [PC Version] [Cell Phone Ver. 2 Version] [Cell Phone Ver. 3 Version]

.
Zombie
.
Scores of undead beings rise from their graves in search of brains

.
Leopard
.
Large tawny black-spotted cats that can run fast and jump high overhead

.
Vampire Bat
.
     
Small flying mammal that attacks at timed intervals or by lunging from a set position

.
Fishman
.
Mutated fish creature that jumps up from the watery depths and spits fireballs

.
Knight
.
Tough armored foe that marches along platforms, patrolling the area

.
Medusa Head
.
Snake creatures spawned from Medusa that wavily attack at timed intervals

.
Ghost
.
Apparitions that suddenly appear and endlessly stalk the living

.
Skeleton
.
          
Undead bony adversaries that jump in erratic patterns while throwing bones in arcs

.
Raven
.
Large black birds that nest on castle structures and attack on sight

.
Eagle
.
          
Large birds of prey whose sole job is to transport hunchbacks to a drop location

.
Pillar of Bones
.
Skulls of dragons stacked on top of each other to spit fireballs in opposing directions

.
Hunchback
.
Hump-backed freaks of nature that pounce on foes with repeated jumps

.
Skeledragon
.
Ripped-out dragon spines are grown into walls where they wave around and spit fireballs

.
Axe Knight
.
Heavily armored knights that can throw boomerang-like axes high and low

.
Red Skeleton
.
Invincible blood-soaked skeletons that can pull themselves back together when slain

.
Phantom Bat
.
As a minor enemy, the similarly operating phantom bat can now spit fireballs

Back to Unique Listing | Back to Game Page