.
Vampire Bat
.

      
Small flying mammal that attacks at timed intervals or by fluttering from a set position

.
Skeleton
.
                         
Undead bony adversaries that clog up platforms by marching back and forth

.
Eagle
.
        
Large birds of prey that fly to a position and hover until darting at the hero

.
Spider
.
         
Eight-legged arachnids that emerge from tree tops or ceilings and fling webbed spindles

.
Killer Plant
.
     
Carnivorous plants act as normal plants until you get near, whence they spit fireballs

.
Mud Man
.
      
Ghosts that inhabitat the marsh land and use mud's essence to take human-like forms

.
The Wolf
.
Large dog-like predatory mammals that speedily charge forward and jump overhead

.
Skeledragon
.
Ripped-out dragon spines grown into floors where they stand upright and spit fireballs

.
Ghastly Leech
.
Blood-sucking segmented freshwater worms that dive into the air for a one-time attack

.
Zombie
.
Scores of undead beings rise from their graves and scour towns in search of brains

.
Slimey Barsinister
.
       
Slime-covered eels that quickly emerge from the mud, spit fireballs, then submerge

.
Fish Man
.
            
Mutated fish creatures that jump up from the watery depths and spit fireballs

.
Skull Head
.
Dislodged skulls that hover through the air and endlessly stalk the living

.
Medusa Head
.
Snake creatures spawned from Medusa that endlessly stalk the hero

.
Gargoyle
.
             
Stone creatures come to life to attack with high jumps and three-way fireball onslaughts

.
Fire Man
.
Enflamed zombies that march forward and loop trekking fireballs onto the ground

.
Two-Headed Creature
.
               
Powerful, sizely lizard creatures that speed forward and spit fireballs at varying speeds

.
The Freddie
.
Mutated human-like wolverines that repeatedly dash forward with claws outstretched

.
Ghostly Eyeball
.
Globular eyeballs that float through the air and endlessly stalk the living

.
Mummy Man
.
       
Embalmed bodies that have broken free from their graves to speedingly dash forward

.
Wolfman
.
Slow-moving mutated wolves that take human form; they suddenly jump high, quickly

.
Zombie Hand
.
      
Trapped zombies reach out from the ground, from their graves, to inflict damage

.
Pirate Skeleton
.
        
Apparitions that appear and fly forward in wavy patterns

.
Vulture
.
       
Flesh-eating mutant that takes bird form in the air and human form while on the ground

.
Bone Scimitar
.
                    
Armed skeletons that march back and forth on a given platform

.
Knight
.
                      
Trident-armed knights that slickly and quickly slide forward and back

.
Raven
.
Large black birds that fly in from above, swoop around, and then dart at their prey

.
Slime
.
            
Small blob creatures that can accurately lunge at a given target, no matter the distance

.
Bone-Throwing Scimitar
.
             
Armed skeletons that can jump high and throw bones, in arcs, that leave a fire trail

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