. |
Skeleton
|
. |
Undead bony adversaries that
clog up platforms by marching back and forth
|
. |
Vampire
Bat
|
. |
Small flying mammal that
attacks at timed intervals or by lunging from a set position
|
. |
Ghost
|
. |
Apparitions that suddenly
appear and endlessly stalk the living
|
. |
Bone-Throwing
Skeleton
|
. |
Undead bony adversaries that
jump in erratic patterns while throwing bones in arcs
|
. |
Zombie
|
. |
Scores of undead beings rise
from their graves in search of brains
|
. |
Pillar
of Bones
|
. |
Skulls of dragons stacked
on top of each other to spit fireballs in opposing directions
|
. |
Hunchback
|
. |
Hump-backed freaks of nature
that pounce on foes with repeated jumps
|
. |
Medusa
Head
|
. |
Snake creatures spawned from
Medusa that wavily attack at timed intervals
|
. |
Knight
|
. |
Tough armored foe that marches
along platforms, patrolling the area
|
. |
Balloon
Pod
|
. |
|
Floating or stationary jellyfish;
when struck, they break apart into many small seeds
|
. |
Mad
Frog
|
. |
Large mutated frogs that
repeatedly jump out from the mud and lash their tongues
|
. |
Owl
|
. |
Nocturnal birds of prey that
emerge from the trees and endlessly swoop down toward you
|
. |
Raven
|
. |
Large black birds that nest
on certain structures and attack on sight
|
. |
Bone
Scimitar
|
. |
Armed and armored skeletons
that swipe their long swords forward
|
. |
Fishman
|
. |
Mutated fish creature that
jumps up from the watery depths and spits fireballs
|
. |
Spider
|
. |
Eight-legged arachnids that
emerge from high above and stop to fling smaller spiders
|
. |
Dhuron
|
. |
|
Headless swordsmen who carry
their own skulls and quickly stab forward their rapiers
|
. |
Ball
of Destruction
|
. |
Spiky brainless urchins that
spend their lives circling platforms and other structures
|
. |
Ghostly
Eyeball
|
. |
Globular eyeballs that hover
above and drip down acidic tears from their ducts
|
. |
Axe
Knight
|
. |
Heavily armored knights that
can throw boomerang-like axes high and low
|
. |
Fire
Man
|
. |
Enflamed zombies that march
forward and leave residual trails of flame in their wake
|
. |
Mummy
Man
|
. |
Embalmed bodies teleport
in suddenly, via loose wrappings, and emit wavy shards
|
. |
Winged
Guard
|
. |
Shield-carrying gargoyle
skeletons that fly in at timed intervals, in wavy patterns
|
. |
Harpy
|
. |
|
Half shrewish woman, half
bird whose job is to transport hunchbacks to a drop location
|
. |
Mud
Man
|
. |
Ghosts that inhabitat the
marsh land and use mud's essence to take human-like forms
|
. |
Blood
Skeleton
|
. |
Invincible blood-soaked skeletons
that can pull themselves back together when slain
|
. |
Skeledragon
|
. |
Ripped-out dragon spines
are grown into walls where they wave around and spit fireballs
|
. |
Whip-Toting
Skeleton
|
. |
Quick, high-jumping skeletons
that use Belmont-like whips to slash the hero
|
. |
Slime
|
. |
Small blob creatures that
can accurately lunge at a given target, no matter the distance
|
. |
Whip-Toting
Red Skeleton
|
. |
Quick, high-jumping blood
skeletons that use Belmont-like whips to slash the hero
|
. |
Skull
Head
|
. |
Dislodged skulls that fly
in at timed intervals, using a wavy yet erratic pattern
|
. |
Armed
Knight
|
. |
Even tougher armored foe
that marches along platforms with spear and shield in hand
|
. |
Robed
Zombie
|
. |
Scores of undead beings rise
from their graves in search of brains
|
. | . |
Small mischievous gnomes
that pounce on foes with repeated jumps
|
. |
Zombie
(Japan)
|
. |
Scores of undead beings rise
from their graves in search of brains
|
. |
Mutated
Frog (Japan)
|
. |
Large mutated frogs that
jump out from the mud and then repeatedly jump onto you
|
. |
Mummy
Man (Japan)
|
. |
Embalmed bodies teleport
in suddenly, via loose wrappings, and emit wavy shards
|
. |
Mud
Man (Japan)
|
. |
Ghosts that inhabitat the
marsh land and use mud's essence to take human-like forms
|
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