.
Zombie
.
Scores of undead beings rise from their graves in search of brains

.
Vampire Bat
.
Small flying mammals that attack by flying in at timed intervals

.
Floating Eye
.
Mace-shaped floating eyeballs that viciously swing their chains around

.
Bone Pillar
.
Dragon skulls stacked onto each other can individually change directions to spit fireballs

.
Skeleton
.
         
Undead bony adversaries that jump in erratic patterns while throwing bones in arcs

.
Fishman
.
Mutated fish creatures that jump up from the watery depths and spit poisonous liquid

.
Ghost
.
Apparitions that suddenly appear and endlessly stalk the living

.
Bone Scimitar
.
      
Grounded skeletons that specialize in the use of an expanding sword-like staff

.
Medusa Head
.
Snake creatures spawned from Medusa that wavily attack at timed intervals

.
Skeledragon
.
Ripped-out dragon spines are grown into walls where they wave around and spit fireballs

.
Minotaur
.
               
Half man, half bull that horn-dashes and wields swords and spears; it also uses castle structures as swinging weapons

.
Golem Knight
.
Slow but high-jumping club-armed barbarians with metal helmets for extra protection

.
Raven
.
Large black birds that nest on castle structures and attack on sight

.
Ball of Destruction
.
Brainless urchins that spend their lives circling platforms and other structures

.
Mace Skeleton
.
                     
Stationary skeletons that expandingly swing their maces overhead before pausing

.
Harpy
.
                
The half-woman, half-bird creatures attack with spears at angles; some transport fleamen

.
Bag Slave
.
Hangmen zombies that reach into bags to throw bombs, skeleton skulls or pot roasts

.
Bow-and-Arrow Knight
.
Stationary armors that accurately fire arrows at an arc

.
Wall Slime
.
Advanced wall- and ceiling-clinging ocular slimes that fire beams from their pupils

.
Speed Demon
.
Fire-charged cybernetic insects that hover in the air, land, then speed along on the ground

.
Blue Skeleton
.
Undead bony adversaries that jump in erratic patterns while throwing bones, loopingly

Page 2 | Back to Unique Listing | Back to Game Page