. |
Zombie
|
. |
Scores of undead beings rise
from their graves in search of brains
|
. |
Leopard
|
. |
|
Large tawny black-spotted
cats that can run fast and jump high overhead
|
. |
Vampire
Bat
|
. |
|
Small flying mammal that
attacks at timed intervals or by lunging from a set position
|
. |
Fishman
|
. |
|
Mutated fish creature that
jumps up from the watery depths and spits fireballs
|
. |
Knight
|
. |
Tough armored foe that marches
along platforms, patrolling the area
|
. |
Medusa
Head
|
. |
Snake creatures spawned from
Medusa that wavily attack at timed intervals
|
. |
Pillar
of Bones
|
. |
Skulls of dragons stacked
on top of each other to spit fireballs in opposing directions
|
. |
Skull
Head
|
. |
Decapitated skulls that fly
in at timed intervals and endlessly stalk the hero
|
. |
Hunchback
|
. |
Hump-backed freaks of nature
that pounce on foes with repeated jumps
|
. |
Slime
|
. |
|
Small blob creatures that
hide in candles; they slosh along the ground to give chase
|
. |
Skeleton
|
. |
Undead bony adversaries that
jump in erratic patterns while throwing bones in arcs
|
. |
Raven
|
. |
Large black birds that nest
on castle structures and attack on sight
|
. |
Skeledragon
|
. |
Ripped-out dragon spines
are grown into walls where they wave around and spit fireballs
|
. |
Eagle
|
. |
|
Large birds of prey whose
sole job is to transport hunchbacks to a drop location
|
. |
Red
Skeleton
|
. |
Invincible blood-soaked skeletons
that can pull themselves back together when slain
|
. |
Axe
Knight
|
. |
Heavily armored knights that
can throw boomerang-like axes high and low
|
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