Inventory, cont.

 

Pumpkin's Orb Usage

As mentioned on the first page: Pumpkin's mission is largely the same as Leon's even though the little guy has greater strength and all the whip combos to start the game. But Pumpkin has one other difference: Since it comes along with its own personal sub-weapon, a pumpkin that it can't lose, it can collect the seven orbs and use them to power the sub-weapon for seven exclusive attacks. The special attacks, of course, use a larger portion of its heart-total. The orbs must be selected in their own real time window, which will pop up when the "L1" button is held; however, they can be arranged on the inventory screen for your convenience.

Red Orb - Large Pumpkin: This is an advanced version of its normal pumpkin attack. Instead, it throws a larger bouncing pumpkin that does more damage and covers a much larger area upon its explosion. (3 hearts)
Purple Orb - Pumpkin Missile: Pumpkin will release seven pumpkins into the air where they'll form into a semicircle. A second later, they'll begin accurately
darting at enemies, one by one, clockwise (8 hearts)
Blue Orb - Shock Pumpkin: Pumpkin will command a gigantic pumpkin to drop from the room's ceiling and onto the enemies. This covers a large area and will finish off most of the weaker enemies in one shot. (8 hearts)
Green Orb - Rampage Pumpkin: Pumpkin will transform into a large, flat disc-like pumpkin and quickly zip forward, slicing through enemies. This works well as an attack and as an evasive maneuver. (5 hearts)
Yellow Orb - Grand Pumpkin: Pumpkin uses a variation of a Belmont family item-crash: It commands large pumpkins to rise up and circle it, repeatedly damaging the enemies in the surrounding area. (12 hearts)
White Orb - Spread Pumpkin: Pumpkin plays Mega Man by blasting quick and impactful pumpkins out of its arm-mounted cannon. The shots are accurate and are just as potent from even long distances. (6 hearts)
Black Orb - Pumpkin Serpent: Pumpkin summons a snakelike pumpkin that bounces around and homes in on the enemies, repeatedly damaging them, while circling to destroy, before moving on to another. (12 hearts)

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