Mega Man 5

wwwwwwwww.wwwwwwGeneral Information
Date Released: 1992 Heroes: Mega Man
Stage Number: 16 Size: 512KB
System(s): Nintendo
Alternate Names/Systems: Famicom- Rockman 5: Blues' Trap?!
Regular Bosses: Gravity Man, Gyro Man, Cyrstal Man, Napalm Man, Stone Man, Charge Man, Wave Man and Star Man
Robot Boss Weapons: Gravity Hold, Gyro Attack, Crystal Eye, Napalm Bomb, Power Stone, Charge Kick, Water Wave and Star Shield
Fortress Bosses: Tankbot, Shieldbot, Freezebot, Dark Man, Tower Bot, Capsulated Bomber and Wily's Ships

Weapons/Items
Item Name
Image
Found In
Usage
Small Energy Pellet
Enemy, Laying Around
Restores Energy
Big Energy Pellet
Enemy, Laying Around
Restores Energy
Small Weapon Capsule
Enemy, Laying Around
Restores Weapon Energy
Big Weapon Capsule
Enemy, Laying Around
Restores Weapon Energy
1-Up
Enemy, Laying Around
Adds One Life to Total
Energy Tank
Hidden on Any Given Stage
Refills Whole Energy Bar
Mega Tank
Hidden on Any Give Stage
Restores Energy and Weapons
Ruch Coil
Robot Boss
Acts As Springboard
Rush Jet
Robot Boss
Used to Fly Forward
Beat Letters
One Per Robot Boss Stage
Necessary to Get Beat
Super Arrow
Robot Boss
Acts As Jet Sled and Weapon
Beat
Available After Tablets Found
Destroys Minor Enemies

Review
Review here

Tips/Codes

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Skip over Gravity Man with this password.
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Skip both Gravity Man and Gyro Man with this.

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Those two and Crystal Man will be gone with this one.
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Napalm Man and the rest will be out of the way with this.

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Skip over Stone Man and the rest with this one.
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The annoying Charge Man--and the others--won't be found if you use this one.

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One will be left after you use this one to skip Wave Man and the others.
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Forget the robot bosses and skip right ahead to Proto Man's castle with this final password.