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Talos
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Early in Harmony of Dissonance, Talos was the enormous foe that tried to prevent you from entering the castle. It finally shows up again in the underground areas to finish the job it started. Its size isn't a problem since its weak spot, its damaged left ankle, is already accessible. Talos will try to protect the open wound and fend you off with two separate attacks: It'll strike with a one-two combination, a high punch followed by a low one. Or it'll kneel down and strike with a fierce backhand chop. At any time, it'll replace its hand with a sword and use a more powerful slashing attack instead. Like all foes its size, you'll want to avoid letting Talos back you into a corner; by repeatedly striking his weak spot, you can knock him back and thus prevent this.

Games In: Castlevania: Harmony of Dissonance

Similar Enemies: None
Forms List: Not available
 
 
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