[Castlevania] [Vampire Killer] [Haunted Castle] [Castlevania II: Simon's Quest] [Castlevania: The Adventure] [Castlevania III: Dracula's Curse] [Super Castlevania IV] [Castlevania II: Belmont's Revenge] [Dracula X: Rondo of Blood] [Akumajou Dracula X68000] [Castlevania: Bloodlines] [Castlevania: Dracula X] [Castlevania: Symphony of the Night] [Castlevania Legends] [Castlevania 64] [Castlevania: Legacy of Darkness] [Castlevania: Circle of the Moon] [Castlevania: Harmony of Dissonance] [Castlevania: Aria of Sorrow] [Castlevania: Dawn of Sorrow] [Castlevania: Curse of Darkness] [Castlevania: Portrait of Ruin] [Castlevania: Order of Shadows] [Castlevania: The Dracula X Chronicles] [Castlevania: Order of Ecclesia] [Castlevania: The Arcade] [Castlevania: The Adventure Rebirth] [Castlevania: Harmony of Despair] [Castlevania: Lords of Shadow - Mirror of Fate]


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Castlevania: Order of Shadows
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Dracula prefaces his declaration of war by admitting that he wasn't quite prepared to see resurrection "this soon." What that means to you is a battle not quite as epic as those you've fought in the past. This, our first Dark Lord encounter on the burgeoning mobile phone scene, is a more simple formula: Our teleporting friend attacks by releasing a flurry of the now-standard pulsating orbs (five in all), each randomly alternating between high, middle and low, and by otherwise commanding a lightning bolt to strike down at a distance relative to his own. Dracula's whole frame is vulnerable to attack, which means (depending on the mode) that you could probably absorb his attacks and launch a reckless deluge of whip snaps or sub-weapons to strike him down.

 
 
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